AMD OpenGL ES 2.0 Emulator
AMD’s OpenGL ES 2.0 Emulator is designed to emulate functionality that will be exposed by future mobile AMD hardware. The purpose of this emulator is to aid developers in their design of OpenGL ES 2.0 games and applications. The emulator allows developers to get a head start designing their graphics code before hardware supporting OpenGL ES 2.0 is available, and even after this hardware becomes available developing on a PC is often advantageous due to superior developer and debugging tools.
The emulator has three major features:
- Support for core OpenGL ES 2.0 functionality
- Support for many important OpenGL ES 2.0 extensions
- Support for EGL 1.3
Prerequisites
Check the following before running the emulator:
- Recommended hardware is ATI Radeon X1300 or higher. ATI Radeon 9500 is the minimum required hardware. Equivalent hardware from other vendors may work, but it is not tested.
- If you are running ATI graphics hardware you should install the latest Catalyst drivers from http://www.ati.com/.
- Microsoft Visual Studio 2005
- This version of the emulator requires that you run on Windows XP.
April 7, 2008 - What's new in version 1.1?
- Updated to latest Khronos headers
- Support for several more extensions
- Updated to final versions of AMD texture compression extensions
- New versions of binary shader tool and library
- Bug fixes
- Renamed libGLESv2x to libGLESv2
Download:
AMD OpenGL ES 2.0 Emulator v1.1 (msi, 14.8MB)
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