ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.4)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer Tools
 

The Compressonator

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A tool for compressing textures and creating mip-map levels.

The results of compression can be visualized by comparing the original and the compressed textures.

Textures (and directories containing textures) can be explicitly compared to other textures or directories.
Also, you can batch compress any number of textures.

There are several types of compression available: DirectX and Grayscale texture compression in addition to palletized texture decoding.
The options for these methods can be set from dialogs.

When comparing textures, the intensity of difference can be increased by as much as 3200%.


What's New?


What's New in Version 1.41

  • Maintenance release.
  • Fixes to Microsoft D3D10 BCn compression.

What's New in Version 1.40

  • New D3D10Compressor plugin for compression to D3D10 BC1-BC5 compressed texture formats.
  • Support for the D3D10 texture formats.
  • Improved compatibility with plugins build with old versions of Plugin SDK.
  • Added command line options for setting MinMipSize & MaxMipLevels.
  • Various bug fixes.


 

 

Reference

 

 
 


 


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