#include <RmTypes.h>
Public Member Functions | |
| RmNodeID () | |
| Constructor. | |
| RmNodeID (const GUID &guid) | |
| Constructor. | |
| RmNodeID (const RmNodeID &srcID) | |
| Constructor. | |
| virtual | ~RmNodeID () |
| Destructor. | |
| bool | operator== (const RmNodeID &src) |
| == operator | |
| void | operator= (const RmNodeID &src) |
| = operator | |
| const GUID & | GetGUID () const |
| Get GUID. | |
This class allows RenderMonkey to assign unique node IDs during each run-time workspace session. Notice that this ID is not persistent throughout multiple sessions as it doesn't get propagated to the XML file.
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Constructor. Create new node id that's set to 0 |
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Constructor. Constructor: creates a new node id for a specified GUID
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Constructor. Copy constructor for node ID creation
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Destructor. Destructor for node ID |
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Get GUID. Retrieve GUID from this node ID instance
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= operator Assignment operator for node ID
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== operator Checks whether the specified node ID is equivalent to this one, returns true if that's the case
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1.3.6