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RmGeneralPreferenceData Struct Reference

Preference Data. More...

#include <RmTypes.h>

List of all members.

Public Attributes

float fTimeCycle
 The time period for time computation in the viewer plug-in.

BOOL bTextureRefresh
float fTextureRefreshPeriod
BOOL bModelRefresh
float fModelRefreshPeriod
RM_TCHAR strDefaultTextureDirectory [MAX_PATH]
 Default directory to look for texture files.

RM_TCHAR strDefaultModelDirectory [MAX_PATH]
 Default directory to look for model files:.

BOOL bResetCameraOnEffectChange
 A flag determining whether the viewer camera will be reset when the active effect is switched.

RmModelOrientation modelOrientation
RmTextureOrigin textureOrigin
BOOL bRestoreDockingWindowSettings


Detailed Description

Preference Data.

This structure is used to store application preference data


Member Data Documentation

BOOL RmGeneralPreferenceData::bModelRefresh
 

A flag for automatic model files re-loading upon file change on disk: If set to true
the viewer will continuously scan the hard-drive every 'fModelRefreshPeriod' seconds
to check whether the models used for active effect rendering have been modified, and
if the files have been modified, the viewer will reload them.

BOOL RmGeneralPreferenceData::bTextureRefresh
 

A flag for automatic texture files re-loading upon file change on disk: If set to true
the viewer will continuously scan the hard-drive every 'fTextureRefreshPeriod' seconds
to check whether the textures used for active effect rendering have been modified, and
if the files have been modified, the viewer will reload them.


The documentation for this struct was generated from the following file:
Generated on Fri Feb 25 16:09:01 2005 for RenderMonkey SDK by doxygen 1.3.6