ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.4)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
3Dc Normal Compression
This sample application illustrates the quality of the 3Dc texture compression format and illustrates proper use of the Compressonator texture compression library with 3Dc support.
Figure 1: A screenshot of the 3Dc Normal Compression sample

The sample renders a simple quadrilateral in each of two viewports. Each viewport can use one of a number of texture formats, including 3Dc (if supported by the current device). The format can be selected from the corresponding drop-down menu.

Using the toolbar on the far left side of the window, it is possible to load different base and normal maps. It is also possible to play with various shading and texture coordinate options in order to view the high quality compression that 3Dc provides relative to other formats.

 
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