|
|
|
|
| |
TruForm™ Resources
N-Patches are a higher-order surface primitive developed
by ATI for DirectX®
8. N-Patches are Bezier triangles whose control meshes
are derived from the position and normal data associated
with a given triangle.
TruForm™
FAQ
|
| |
Tools
N-Patch
Plug-in for 3D Studio Max R3 - This 3D Studio MAX
Plug-In gives the artist the ability to create a viewport
for previewing objects using N-Patch tesselation rules.
Updated 5/11/01 .
ATI
N-Patch Exporter and Viewer - This zip file contains
a 3D Studio MAX 3.1 exporter and stand-alone N-Patch viewer
written in GLUT. Provided is sample code for exporting
a model from 3D Studio MAX 3.1 while preserving creases
defined by MAX's smoothing groups. The source code for
the viewer is also included which gives example source
code for tessellating N-Patches in software for prototyping
purposes.
|
| |
Presentations
I3D
2001, Curved
PN Triangles by Alex
Vlachos and Jörg
Peters
Alex Vlachos, Jörg Peters, Chas Boyd and Jason L. Mitchell,
"Curved
PN Triangles", ACM Symposium on Interactive 3D Graphics,
2001.
|
| |
| |
 |
|
|
|