This extension provides access to a special texture which represents the six faces of a cube. Cube maps are addressed with 3D texture coordinates. The coordinates (s,t,r) are treated as a direction vector from the center of a cube. Where this vector intersects the cube, texels are fetched. For more details, consult the ARB_texture_cube_map spec
Related Extensions
ARB_texture_cube_map is commonly used in conjunction with EXT_texgen_reflection.
Sample Applications using ARB_texture_cube_map
- Radeon® Samples
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