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ARB_texture_env_combine Extension
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ARB_texture_env_combine
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ARB_texture_env_combine defines extended texture environments
and pixel routing logic beyond the basic cascade model
defined in ARB_multitexture.
ARB_texture_env_combine differs from EXT_texture_env_combine
in that it adds a subtract texture environment function.
For a full description, please refer to the official ARB_texture_env_combine
spec.
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Related Extensions
ARB_texture_env_combine is commonly used in conjunction
with extensions such as ATIX_texture_env_combine3,
ARB_texture_env_add
and ARB_multitexture.
Radeon® Support
The Radeon® has full support for ARB_texture_env_combine
and supports ARB_multitexture with 3 texture units.
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