ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
EXT_compiled_vertex_array Extension
Radeon SDK
3D Programming
Sample Code
 
EXT_compiled_vertex_array
 
The EXT_compiled_vertex_array extension allows geometry to be cached or pre-compiled for more efficient rendering. This is particularly useful when multipass rendering and is heavily optimized by all hardware vendors, as it is used by Quake Arena. For complete technical details, please refer to the EXT_compiled_vertex_array spec.
 
 
 


 



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