ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.4)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
EXT_texture_filter_anisotropic
RadeonSDK
3D Programming
Sample Code
 
EXT_texture_filter_anisotropic
 
The EXT_texture_filter_anisotropic extension allows an application to use anisotropic texture filtering, which dramatically improves visual quality where texture minification in the s and t directions is radically different. This is very common on polygons which are oblique to the viewer. More traditional forms of filtering favor over-blurring the texture over aliasing artifacts. Please consult the official EXT_texture_filter_anisotropic spec for more details.

Radeon® Support

The Radeon® supports EXT_texture_filter_anisotropic with degree of anisotropy up to 16
 
Sample Applications using EXT_texture_filter_anisotropic
 
Radeon® Samples
 
 
 


 



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