EXT_texture_filter_anisotropic
|
|
|
RadeonSDK 3D Programming Sample Code
|
|
|
EXT_texture_filter_anisotropic
|
|
|
The EXT_texture_filter_anisotropic extension allows an application to use anisotropic texture filtering, which dramatically improves visual quality where texture minification in the s and t directions is radically different. This is very common on polygons which are oblique to the viewer. More traditional forms of filtering favor over-blurring the texture over aliasing artifacts. Please consult the official EXT_texture_filter_anisotropic spec for more details.
Radeon® Support
The Radeon® supports EXT_texture_filter_anisotropic with degree of anisotropy up to 16
|
|
|
Sample Applications using EXT_texture_filter_anisotropic
|
|
|
- Radeon® Samples
-
|
|
|