- Recommended Reading
-
- Möller and Haines,
Real-Time Rendering A. K. Peters, 1999. ISBN
1-56881-101-2.
- Foley, van Dam, Feiner and Hughes,
Computer Graphics, Principles and Practice, 2nd
Ed. Addison-Wesley, 1996. ISBN 0-201-84840-6.
- Bargen and Donnelly,
Inside DirectX®, Microsoft® Press, 1998. ISBN:
1-57231-696-9
- Petzold,
Programming Windows® 95, Microsoft® Press,
1996. ISBN: 1-55615-676-6
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