ATI SDK

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RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
Projective Video Texture on Radeon®

Figure 1 - Projection OFF
Figure 2 - Projection ON
 
The RadeonProjectedVideo sample uses multitexturing with projective texture to project live video on the wavy surface. For detailed explanation on projective texture mapping see Projective Texture Mapping Tutorial. The sample uses DirectShow® to map video onto the texture surface used for projection. Alternatively projection can be toggled off by statically mapping texture to the surface (Figure.1) for comparison to proper projection mapping (Figure.2)
 
RadeonProjectedVideo Controls
  • P - Toggle projection
  • [SPACE] - Advance Frame-by-frame
  • [ENTER] - stop advancing Frame-by-frame
  • [ESC] - Quit
 
Downloads
 
Note: The source code and media should be unzipped into the following recommended directory structure to ensure you can easily compile and run the executable.

Radeonxxxxxx.zip -> x:\atiddk\Direct3D\Radeonxxxxxx
media.zip -> x:\atiddk\media
pvideo.zip -> x:\atiddk\media

RadeonProjectedVideo.zip

media.zip

pvideo.zip


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