Skeletal Animation using ARB_vertex_blend
on Radeon® 8500
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The ATI_VertexBlend sample demonstrates skeletal
animation using the ARB_vertex_blend extension for OpenGL.
Figure 1 shows a screenshot of the sample application.
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Figure 1 - Vertex Blending on Radeon 8500
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- ATI_VertexBlend Controls
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- H - Toggle help screen
- I - Toggle information
- W - Toggle wireframe
- B - Enable hardware blending (ARB_Vertex_blend)
- S - Enable software blending
- Z - Zoom in
- X - Zoom out
- ARROWS - Pan the view
- [ESC] - Quit
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- Related Resources
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- Requirements
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Download
VertexBlend.zip
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