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Radeon® SDK
Introduction
Welcome to the Radeon® Software Developer's Kit (SDK). This kit is intended to provide 2D, 3D and video application developers with the inside scoop on getting the most out of the Radeon®. You can always get the latest version at the ATI Developer Relations Web Site.
Be sure to bookmark the Radeon® SDK.
Install the Radeon SDK and sample applets (with source code) to your hard drive.
The RAGE 128™ SDK is also available online.
As always, send any feedback to devrel@ati.com.
What's New in the Radeon®
- The biggest API-visible advances in the Radeon® center around the addition of hardware transformation and lighting (T&L) capabilities. Transformation and lighting capabilties include:
- Four-Matrix Skinning (for skeletal character animation)
- Two-stream vertex blending (for character key-framing and facial animation using Pairwise Expression Interpolation)
- Texture Coordinate Generation for Spherical, Dual-Paraboloid and Cubic Environment Mapping
- Texture Coordinate Transformation
- Support for 8 lights
- View Frustum clipping as well as 6 user-defined clip planes
- Range-based fog
- The Radeon® also supersets the RAGE™ family of accelerators by adding raster-level features including:
- Fully orthogonal three-texture Multitexturing
- DOTPRODUCT3 and Environment Mapped Bump Mapping
- Anisotropic filtering
- DirectX® Texture Compression
- Cubic Environment Mapping
- 3D (Volume) texturing and Volume Texture compression
- Radeon® SDK Highlights
- New/Updated Docs
- Chip Specs and API Usage
- Advanced Tutorials
End User Requirements
OpenGL®
The OpenGL® samples use GLUT, which requires that you have the glut32.dll in your /Windows/System or /WINNT/System32 directory.
Direct3D®
The newer Direct3D® samples require you to have DirectX® 8 installed on your system. If you just want to run the samples without downloading the entire DirectX® Developer SDK, you can install the end-user version of DirectX® 8
Developer Requirements
- In order to make this SDK the most useful to the professional developer, we cut right to the important features of the Radeon®. In doing so, however, we assume that you already have access to the following:
References, Recommended Reading and Online Mailing Lists
For additional recommended materials, links and mailing list details, see the References section.
Install the Radeon SDK and sample applets (with source code) to your hard drive.
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