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RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.4)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer Tools
 

MulTex for Direct3D

Introduction
Multex is an interactive illustration of the Direct3D multitexture pipeline. It has been used as an internal tool at ATI and is provided here to 3D content developers. The tool simulates the texturing units of the new DirectX 6 multitexture abstraction and provides interactive output of code and simulated graphical results. This utility also accompanies the article Multitexturing in DirectX 6 in the September 1998 issue of Game Developer Magazine.

Figure 1 shows the main MulTex Window
 
Figure 1 - Main OpenGL MulTex Window


The large navy blue boxes represent to texture stages in the Direct3D multitexture pipeline. Inside each stage of the pipeline are a number of gray boxes which represent the state associated with that stage of the pipeline. All of the states can be manipulated with context-sensitive pop-up menus like the one shown in Figure 1 to control the flow of data. MulTex generates corresponding code in the Code Window that an application developer can copy and paste into is on her own application. The Code Window is shown in Figure 2:
 
Figure 2 - OpenGL MulTex Code Window


Also note the magnifying-glass icons in the Main MulTex window in Figure 1. These magnifying glasses denote "probe points" and can be placed anywhere along the pixel pipeline (at any of the colored dots in the main MulTex window). Simulated graphical results of the pixels at that point in the pipeline are rendered in the Probe window as shown in Figure 3 below. The final output of the multitexture pipeline is also shown in this window.
Figure 3 - OpenGL MulTex Probe/Output Window

 
MulTex for Direct3D

Download MulTex for Direct3D

Please refer to the included Readme file for additional information.

MulTex Frequently Asked Questions
  • Q: Where do I get a copy of MulTex?
  • A: Right here!
  • Q: Can I get the MulTex source code?
  • A: The MulTex source is not provided external to ATI.
  • Q: Who can I contact regarding problems with MulTex?
  • A: Send problem reports to MulTex@atitech.com.
 
 
 


 



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