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Chrome Mapping on the ATI Rage128
and Rage128 Pro with Direct3D
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The R128DX7ChromeMap sample program uses a slightly altered version of the Spheremap DX7 sample to show that chrome mapping is a form of environment mapping where the map is an appropriately chosen texture. It shows how this method can produce interesting effects. Figure 1 shows R128DX7ChromeMap in action.
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Figure 1
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- R128DX7ChromeMap Controls
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- F1 - About
- F2 - Select Driver/Device/Mode
- [ALT]+[ENTER] - Toggle fullscreen/windowed
- [ENTER] - Toggle Go/Stop
- Space Bar - Single Step
- F3 - Cycle through chrome maps
- [ESC] - Quit
Downloads
DirectX 7 project file, source, executable, and support files
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