ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
Plasma Effects on the ATI Rage128 and Rage128 Pro with Direct3D

The R128DX7Plasma sample shows the use of multi-texturing to do plasma effects that used to be done with palette-cycling when 8-bit displays were common. With the Rage128 and Rage128 Pro, this effect can be done at higher color depths for better results. Figure 1 shows R128DX7Plasma in action.
Figure 1
R128DX7Plasma basically works by adding the components of four textures on a polygon, whose texture coordinates are moved in four different directions. You may be able to create your own cool plasmas by choosing four of your own textures and moving them in a different way.
R128Plasma Controls
  • F1 - About
  • F2 - Select Driver/Device/Mode
  • [ALT]+[ENTER] - Toggle fullscreen/windowed
  • [ENTER] - Toggle Go/Stop
  • Space Bar - Single Step
  • [ESC] - Quit

Downloads

DirectX 7 project file, source, executable, and support files
 
 
 


 



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