| |
OpenGL® Extension: ARB_multitexture
The OpenGL® Architectural Review Board (ARB) created the
ARB_multitexture extension in 1998 to enable basic multitexturing
through OpenGL®. Its predecessor, SGIS_multitexture, is
now deprecated and should not be used.
The full specification of ARB_multitexture can be found in the appendix of the OpenGL® 1.2.1 specification.
Rage128 Support
The Rage128 Supports ARB_multitexture with 2 texture units.
- Sample Applications using ARB_multitexture
-
|
| |