ATI SDK

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RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
Edge Clamping on the ATI Rage128 with OpenGL

The Rage128EdgeClamp sample program uses the texture_edge_clamp extension to illustrate proper use of border colors in OpenGL. If the string GL_EXT_texture_edge_clamp is exported by the driver, the application will show a green quad with borders. The space bar can be used to toggle use of the texture_edge_clamp extension.

If the extension is not supported, a red quad will be displayed.
This red quad should show borders as illustrated below.
texture_edge_clamp unsupported

Rage128EdgeClamp Controls
  • Left mouse drag - Rotate simple quad
  • [SPACE] - Toggle edge clamping (if supported)
  • [ESC] - Quit

Building and Running Rage128EdgeClamp

In order to build Rage128EdgeClamp, you must have a gl.h file that contains the necessary defines for the Texture_Edge_Clamp extension. Likewise to run the app you must have OpenGL drivers that implement these extensions. Please see the page Building OpenGL Samples for more information on this and other general information.


Win32 Downloads

Project file, source, executable, and support files (84 kb)
Shared source and include files (31 kb)
 
 
 


 



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