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Various tools to help speed your
developments:
-
- GPU
MeshMapper 1.0 - GPU MeshMapper
re-invents the process of generating maps (including normal,
displacement,
and ambient occlusion maps) for a low-resolution mesh based
on the details from a high-resolution mesh
- AMD OpenGL ES 2.0 Emulator (v1.1) - (NEW!) AMD OpenGL ES 2.0 Emulator is PC-based implementation of OpenGL ES 2.0 allowing you to develop OpenGL ES 2.0 applications in advance of hardware availability.
- ATI_Compress (v1.6) - ATI's library for texture compression (including 3Dc)
- GPU
PerfStudio (v1.2) - GPU PerfStudio is a real-time performance analysis tool which has been designed to help tune the graphics performance of your D3D9, D3D10, and OpenGL applications.
- GPU
ShaderAnalyzer (v1.4) - GPU ShaderAnalyzer
is a new tool for analyzing the performance of pixel & vertex
shaders on ATI Radeon graphics cards.
-
RenderMonkey™ (v1.81) - (NEW!)extensible shader development tool (now installs in 64-bit windows)
- The Compressonator (v1.41) - a tool for compressing textures and creating
mip-map levels.
- HLSL2GLSL
(v0.9) - HLSL2GLSL is an open-source tool that translates HLSL
shaders into GLSL.

- AMD Tootle (v2.0) - (NEW!) Tootle (Triangle Order Optimization Tool) is a mesh
optimization library that improves on existing mesh preprocessing techniques
- ATI PIX plugin -
ATI plugin for Microsoft’s PIX performance analysis tool
- CubeMapGen -
tool for
importing, filtering, visualizing, and exporting cubemaps
- ASHLI - Advanced Shading Language Interface
- NormalMapper
generates normal (bump) maps from a high and
low-resolution model, for PC and the APPLE
platform
- TruForm™
Resources
-
Bump Map Generators
- PowerStrip
from EnTech Taiwan
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