ATI FireGL2
Overview
ATI FireGL2 is the ideal mid-range solution
for MCAD and 3D game development. The ATI FireGL2 redefines
mid-range workstation graphics by delivering a high-powered
OpenGL accelerator with outstanding 2D and 3D performance. Perfect
for MCAD and other demanding applications, the ATI FireGL2 features
64MB of on-board memory, a 256-bit graphics rasterizer and a
hardware accelerated geometry engine, and AGP 2X/4X support.
The ATI FireGL2 is fully optimized for Intel's Streaming SIMD Extensions
(SSE) and AMD Athlon processor-based systems with 3DNow! technology.
Support for Windows NT, Windows 2000 and Linux is included.
Get ready to take your creativity to the next level with the
ATI FireGL2.
Specifications
- Graphics controller
-
- IBM Chipset: RC 1000 256-bit Graphics Rasterizer
and GT1000 hardware geometry engine with integrated
features including
- VGA Controller
- 2D/3D Raster Engine and dual Texture Unit
- 8-bit Double Buffered Overlays
- Video Overlay Unit
- 2 DMA / BLIT Units
- Polygon Setup Processor
- 300 MHz / 30-bit Palette DAC, including four color
lookup tables and gamma correction table
- 256-bit Rasterizer & DDR memory interface
- Bus type
-
- Memory configuration
-
- 64 Mb DDR SGRAM, Unified Framebuffer
- Operating system support
-
- Windows NT 4.0
- Windows 2000
- Linux
- Intel SSE Optimized
- AMD 3DNow! Support
- 3D performance
-
- 27 million Triangles/second, G-Shaded, Z-buffered,
non-Textured
- 31 Million Anti-Aliased Vectors/second
- 410 Million Pixels/second fill rate, G-Shaded, Z-buffered,
non-Textured
- 200 Million Pixels/second Trilinear Texture fill
rate (Mip-mapped)
- 3D features
-
- Full OpenGL 1.1 ICD with 1.2 functional extensions
- Single-pass bump mapping and hardware 3D textures
- Gouraud shading
- Bilinear and trilinear MIP-mapping
- Alpha blending
- Fogging and depth cueing
- Anti-aliased lines and sorted polygons
- Scissoring and stippling
- Overlay and stencil buffers
- Z-buffering
- Hardware geometry acceleration
-
- 100% OpenGL geometry pipeline
- Full geometry transform processing
- Full lighting calculations for 16 sources, including
directional, positional and spot
- Gamma Corrected Anti-Aliased Lines
- Back Face Culling
- Occlusion Culling
- Linked Queues
- Connectors
-
- DB-15 Analog Monitor VESA-DDC2B
- DVI-D Digital Monitor Output
- StereoGraphics Connectors
- Broadcast video
-
- Bilinear scaling (up/down)
- YUV-RGB converter for video and textures
- Supports 422 YUV & RGB Pixels
- 2, Triple Buffered, Video Overlays
- RAMDAC
-
- 300 MHz / 30-bit Palette DAC
- Form factor
-
- Single, 2/3 ATX Card Length
2D display modes: resolutions and refresh rates (Hz)
in 16.7M colors:
| Monitor Resolution |
Max Refresh Rate (Hz) |
| 640x480 |
100 |
| 800x600 |
100 |
| 1024x768 |
100 |
| 1152x864 |
100 |
| 1280x960 |
100 |
| 1280x1024 |
100 |
| 1600x1000 |
85 |
| 1600x1024 |
85 |
| 1600x1200 |
85 |
| 1792x1344 |
60 |
| 1920x1200 |
76 |
|