Overview

Specifications

Images
 
 

Customer Care



Warranty Service

Product Manuals

Register Online

Download Drivers

Installation Tips

Technical Issues

Contact Customer Care


 
   
 
 

FireGL4

specifications

Graphics controller
  • IBM Chipset: RC 1000 256-bit Graphics Rasterizer and GT1000 hardware geometry engine with integrated features including

  • VGA Controller

  • 2D/3D Raster Engine and dual Texture Unit

  • 8-bit Double Buffered Overlays

  • Video Overlay Unit

  • 2 DMA / BLIT Units

  • Polygon Setup Processor

  • 300 MHz / 30-bit Palette DAC, including four color lookup tables and gamma correction table

  • 256-bit Rasterizer & DDR memory interface

Bus type
  • AGP 2X/4X v2.0 Compliant w/ Side Banding

Memory configuration
  • 128 Mb DDR SGRAM, Unified Framebuffer

3D performance
  • 29 million Triangles/second, G-Shaded, Z-buffered, non-Textured

  • 33 Million Anti-Aliased Vectors/second

  • 512 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured

  • 250 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)

Connectors
  • Two DVI-I Digital Monitor Output

  • StereoGraphics Connectors

RAMDAC
  • 300 MHz / 30-bit Palette DAC

Form factor
  • Single, Full Length AGP/Pro50 Card Length

 
 

Formula 1

 



©2008 Advanced Micro Devices, Inc.  |  Contact AMD  |   RSS Feeds    |    Terms and Conditions    |    Privacy    |    Trademark information    |    Site Map    |    Company information